NetworkWeapon3D

Inherits: Node3D

A 3D-specific implementation of NetworkWeapon.

Properties

Type Name Default
float distance_threshold 1.0

Methods

Return Type Name
bool can_fire()
Node3D fire()
int get_fired_tick()
Node3D _spawn()

Property Descriptions

float distance_threshold = 1.0

Distance to consider too large during reconciliation checks.


Method Descriptions

bool can_fire ( )

No description provided.


Node3D fire ( )

No description provided.


int get_fired_tick ( )

No description provided.


Node3D _spawn ( )

See NetworkWeapon